This course introduces the basic concepts and algorithms of computer graphics.It covers the basic methods needed to model and render 3D objects, includingmuch of the following: graphics displays, basic optics, line drawing, affine andperspective transformations, windows and viewports, clipping, visibility,illumination and reflectance models, radiometry, energy transfer models,parametric representations, curves and surfaces, texture mapping, graphicshardware, ray tracing, graphics toolkits, animation systems.
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Academic honesty is a very serious matter and can result in very seriousconsequences. Note that academic offences may be discovered and handledretroactively, even after the semester in which the course was taken for credit.This is a challenging class aimed at teaching you the fundamentals of computergraphics. You wont learn much if you cheat but you might get a good grade if youget away with it. If all you want is a good grade take an easier class where youwont have to cheat! 2ff7e9595c
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